Notable game designs
My Jam (with Eric Mersmann), a one-shot larp about music magic at a high school dance.
Long Time Listener, Last Time Caller (Judge’s Pick, Golden Cobra Challenge), a short game about a talk radio show at the end of the world.
Wigilia (Best Use of Magical Realism, Golden Cobra Challenge), an extremely sweet and slightly cringe game about an extremely sweet and slightly cringe Polish Christmas tradition and the plant-bound ghosts that haunt a family.
A Hundred Years Adoring You (Finalist, 200 Word RPG Contest), an even more sweet and extremely cringe tiny game about loudly being nice to your friends in the dark.
Other games I don’t like or haven’t published or are in the pipeline. Am I supposed to talk about those?
Editing work
Published works
So You’ve Met a Thousand Year Old Vampire by Tim Hutchings
The Vampire Prisoner by Tim Hutchings
Various small game designs for friends; list available upon request.
Works in progress
Roots Underground by Shawn Roske
We Witches by Carly Cocurek
Miniatures gallery
I have an Instagram; curated gallery and commission projects TK.
Playtest credits
Nine Space Games by Jason Morningstar
Sluga by Jason Morningstar
The Watch by Ash Kreider and Andrew Medieros
A zillion other games I have forgotten
Judgments rendered
Golden Cobra Game Design Contest, judged from 2023-present
Golden Goblin Painting Contest, judged 2026.
W2 work
I have a resume. Unfortunately, most of my 20-some years of writing work is technically confidential,