Notable game designs

  • My Jam (with Eric Mersmann), a one-shot larp about music magic at a high school dance.

  • Long Time Listener, Last Time Caller (Judge’s Pick, Golden Cobra Challenge), a short game about a talk radio show at the end of the world.

  • Wigilia (Best Use of Magical Realism, Golden Cobra Challenge), an extremely sweet and slightly cringe game about an extremely sweet and slightly cringe Polish Christmas tradition and the plant-bound ghosts that haunt a family.

  • A Hundred Years Adoring You (Finalist, 200 Word RPG Contest), an even more sweet and extremely cringe tiny game about loudly being nice to your friends in the dark.

  • Other games I don’t like or haven’t published or are in the pipeline. Am I supposed to talk about those?

Editing work

  • Published works

    • So You’ve Met a Thousand Year Old Vampire by Tim Hutchings

    • The Vampire Prisoner by Tim Hutchings

    • Various small game designs for friends; list available upon request.

  • Works in progress

    • Roots Underground by Shawn Roske

    • We Witches by Carly Cocurek

Miniatures gallery

Playtest credits

  • Nine Space Games by Jason Morningstar

  • Sluga by Jason Morningstar

  • The Watch by Ash Kreider and Andrew Medieros

  • A zillion other games I have forgotten

Judgments rendered

  • Golden Cobra Game Design Contest, judged from 2023-present

  • Golden Goblin Painting Contest, judged 2026.

W2 work

  • I have a resume. Unfortunately, most of my 20-some years of writing work is technically confidential,